It completely depends upon the screen density of the device. I mark my application as being compatible with any device that is either in the "large" or "x-large" category as defined by Google. Someone posted this information which is helpful in explaining it:
xlarge screens are at least 960dp x 720dp
large screens are at least 640dp x 480dp
normal screens are at least 470dp x 320dp
small screens are at least 426dp x 320dp
And since 160dp approximately equals 1in on every device:
Density-independent Pixels - An abstract unit that is based on the physical density of the screen. These units are relative to a 160 dpi (dots per inch) screen, on which 1dp is roughly equal to 1px.
http://developer.android.com/guide/topic...#Dimension
The physical sizes can be calculated approximately as follows:
xlarge screens are at least 6in x 4.5in
large screens are at least 4in x 3in
normal screens are at least 2.9375in x 2in
small screens are at least 2.6625in x 2in
If your device is in the large category, then you should be able to download it off Google Play.
Mike
xlarge screens are at least 960dp x 720dp
large screens are at least 640dp x 480dp
normal screens are at least 470dp x 320dp
small screens are at least 426dp x 320dp
And since 160dp approximately equals 1in on every device:
Density-independent Pixels - An abstract unit that is based on the physical density of the screen. These units are relative to a 160 dpi (dots per inch) screen, on which 1dp is roughly equal to 1px.
http://developer.android.com/guide/topic...#Dimension
The physical sizes can be calculated approximately as follows:
xlarge screens are at least 6in x 4.5in
large screens are at least 4in x 3in
normal screens are at least 2.9375in x 2in
small screens are at least 2.6625in x 2in
If your device is in the large category, then you should be able to download it off Google Play.
Mike